User interface design and usability Books

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  • Learn WinUI 3.0 Learn WinUI 3.0
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    Learn WinUI 3.0

    A beginner's guide to building Windows applications with WinUI for UWP and desktop applicationsKey Features:Create modern Windows 10 applications and gain access to UI controls that were previously limited to UWP applicationsDiscover how to modernize...
    $114.00

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  • Advances for In-Vehicle and Mobile Systems Advances for In-Vehicle and Mobile Systems
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    Advances for In-Vehicle and Mobile Systems

    Experiments on Decision Fusion for Driver Recognition.- Driver Recognition System Using FNN and Statistical Methods.- Driver Identification Based on Spectral Analysis of Driving Behavioral Signals.- An Artificial-Vision Based Environment Perception...
    $324.00

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  • Hands-On Motion Graphics with Adobe After Effects CC Hands-On Motion Graphics with Adobe After Effects CC
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    Hands-On Motion Graphics with Adobe After Effects CC

    Discover techniques to enhance your videos with complex animationKey FeaturesDesign, animate, and sequence a complete motion graphics projectWork with compositions and pre-compositions to create animations speedilyMaximize your motion graphics and visual...
    $103.00

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  • Lightning-Fast Mobile App Development with Galio
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    Lightning-Fast Mobile App Development with Galio

    Leverage the power of Galio and React Native to create beautifully designed, practical, and exciting mobile appsKey Features:Understand Galio and quickly build cross-platform mobile appsDiscover how to put Galio into practice by implementing it in...
    $81.00

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  • Rhetoric and Experience Architecture Rhetoric and Experience Architecture
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    Rhetoric and Experience Architecture

    Rhetoric is a natural choice for UX work."--Jakob Nielsen, Nielsen Norman Group, author of Designing Web Usability: The Practice of Simplicity"I really like the definition of experience architecture. As Potts and Salvo write in their introduction,...
    $100.00

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  • Angular Cookbook Angular Cookbook
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    Angular Cookbook

    Discover actionable solutions to everyday problems in building applications with Angular and TypeScript, from app design to production deploymentKey Features:Explore recipes across core Angular topics to fill gaps in your knowledge of using Angular in...
    $81.00

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  • Designing and Prototyping Interfaces with Figma Designing and Prototyping Interfaces with Figma
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    Designing and Prototyping Interfaces with Figma

    Discover user experience and user interface design best practices while mastering a wide array of tools across Figma and FigJam with this full-color guideKey FeaturesLearn the basics of user experience research, result organization, and analysis in...
    $131.00

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  • Weaving Fire into Form Weaving Fire into Form
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    Weaving Fire into Form

    This book investigates multiple facets of the emerging discipline of Tangible, Embodied, and Embedded Interaction (TEI). This is a story of atoms and bits. We explore the interweaving of the physical and digital, toward understanding some of their wildly...
    $265.00

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  • Human-Centric Smart Computing Human-Centric Smart Computing
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    Human-Centric Smart Computing

    This book includes high-quality research papers presented at the First International Conference on Human-Centric Smart Computing (ICHCSC 2022), organized by the University of Engineering and Management, Jaipur, India, on 27-29 April 2022. The...
    $492.00

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  • Human Emotion Recognition from Face Images Human Emotion Recognition from Face Images
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    Human Emotion Recognition from Face Images

    This book discusses human emotion recognition from face images using different modalities, highlighting key topics in facial expression recognition, such as the grid formation, distance signature, shape signature, texture signature, feature selection,...
    $389.00

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  • Playful Disruption of Digital Media Playful Disruption of Digital Media
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    Playful Disruption of Digital Media

    This book starts with the proposition that digital media invite play and indeed need to be played by their everyday users. Play is probably one of the most visible and powerful ways to appropriate the digital world. The diverse, emerging practices of...
    $220.00

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  • Demystifying the Brain Demystifying the Brain
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    Demystifying the Brain

    This book presents an emerging new vision of the brain, which is essentially expressed in computational terms, for non-experts. As such, it presents the fundamental concepts of neuroscience in simple language, without overwhelming non-biologists with...
    $375.00

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  • Time Domain Representation of Speech Sounds Time Domain Representation of Speech Sounds
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    Time Domain Representation of Speech Sounds

    The book presents the history of time-domain representation and the extent of its development along with that of spectral domain representation in the cognitive and technology domains. It discusses all the cognitive experiments related to this...
    $184.00

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  • Understanding-Oriented Multimedia Content Analysis Understanding-Oriented Multimedia Content Analysis
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    Understanding-Oriented Multimedia Content Analysis

    This book offers a systematic introduction to an understanding-oriented approach to multimedia content analysis. It integrates the visual understanding and learning models into a unified framework, within which the visual understanding guides the model...
    $184.00

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  • Applications of Cognitive Computing Systems and IBM Watson Applications of Cognitive Computing Systems and IBM Watson
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    Applications of Cognitive Computing Systems and IBM Watson

    This book presents reports and methods that demonstrate the ease with which cognitive applications can be built using IBM Watson application program interfaces (APIs). It includes application reports from two IBM Watson API-based competitions - Hackathon...
    $162.00

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  • Dialogues with Social Robots Dialogues with Social Robots
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    Dialogues with Social Robots

    This book explores novel aspects of social robotics, spoken dialogue systems, human-robot interaction, spoken language understanding, multimodal communication, and system evaluation. It offers a variety of perspectives on and solutions to the most...
    $324.00

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  • The Persona and Journey Map Playbook The Persona and Journey Map Playbook
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    The Persona and Journey Map Playbook

    Most personas and journey maps crash land shortly after takeoff. This step-by-step playbook provides a revolutionary approach to creating these pivotal artifacts in product design through the concept of altitudes. They will guide you in conceptualizing...
    $142.00

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  • Web Work Web Work
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    Web Work

    This book brings together three great motifs of the network society: the seeking and using of information by individuals and groups; the creation and application of knowledge in organizations; and the fundamental transformation...
    $184.00

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  • Natural Language Information Retrieval Natural Language Information Retrieval
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    Natural Language Information Retrieval

    The last decade has been one of dramatic progress in the field of Natural Language Processing (NLP). This hitherto largely academic discipline has found itself at the center of an information revolution ushered in by the...
    $184.00

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  • Handling Emotions in Human-Computer Dialogues Handling Emotions in Human-Computer Dialogues
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    Handling Emotions in Human-Computer Dialogues

    In this book, a novel approach that combines speech-based emotion recognition with adaptive human-computer dialogue modeling is described. With the robust recognition of emotions from speech signals as their goal, the authors analyze the effectiveness of...
    $184.00

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  • GeoSpatial Visual Analytics GeoSpatial Visual Analytics
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    GeoSpatial Visual Analytics

    Access, distribution and processing of Geographic Information (GI) are basic preconditions to support strategic environmental decision-making. The heterogeneity of information on the environment today available is driving a wide number of initiatives, on...
    $357.00

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  • Information Refinement Technologies for Crisis Informatics Information Refinement Technologies for Crisis Informatics
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    Information Refinement Technologies for Crisis Informatics

    Marc-André Kaufhold explores user expectations and design implications for the utilization of new media in crisis management and response. He develops a novel framework for information refinement, which integrates the event, organisational, societal, and...
    $220.00

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  • Universal, Intuitive, and Permanent Pictograms Universal, Intuitive, and Permanent Pictograms
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    Universal, Intuitive, and Permanent Pictograms

    This book presents a complete human-centered design process (ISO 9241:210) that had two goals: to design universal, intuitive, and permanent pictograms and to develop a process for designing suitable pictograms. The book analyzes characteristics of...
    $184.00

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  • Development of Multimodal Interfaces Development of Multimodal Interfaces
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    Development of Multimodal Interfaces

    This volume brings together, through a peer-revision process, the advanced research results obtained by the European COST Action 2102: Cross-Modal Analysis of Verbal and Nonverbal Communication, primarily discussed for the...
    $185.00

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  • Multimedia, Computer Graphics and Broadcasting Multimedia, Computer Graphics and Broadcasting
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    Multimedia, Computer Graphics and Broadcasting

    As future generation information technology (FGIT) becomes specialized and fr- mented, it is easy to lose sight that many topics in FGIT have common threads and, because of this, advances in one discipline may be transmitted to...
    $176.00

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  • Usability of Speech Dialog Systems Usability of Speech Dialog Systems
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    Usability of Speech Dialog Systems

    Who, Why and How Often? Key Elements for the Design of a Successful Speech Application Taking Account of the Target Groups.- Experiences of Designing a Speech User Interface for a Smart Home Environment.- Automatic User Classification for Speech Dialog...
    $254.00

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  • Engineering Education 4.0 Engineering Education 4.0
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    Engineering Education 4.0

    This book presents a collection of results from the interdisciplinary research project "ELLI" published by researchers at RWTH Aachen University, the TU Dortmund and Ruhr-Universität Bochum between 2011 and 2016. All contributions showcase essential...
    $292.00

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    Designing Immersive Video Games Using 3DUI Technologies

    A 3D user interface (3DUI) is an interface in which the user performs tasks in three dimensions. For example, interactions using hand/body gestures, interaction using a motion controller (e.g. Sony PlayStation Move), interaction with virtual reality...
    $194.00

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    Advances in Computer Entertainment Technology

    This book constitutes the refereed conference proceedings of the 14th International Conference on Advances in Computer Entertainment Technology, ACE 2017, held in London, UK, in December 2017.The 59 full papers presented were selected from a total of 229...
    $357.00

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  • Emotion in Video Game Soundtracking Emotion in Video Game Soundtracking
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    Emotion in Video Game Soundtracking

    This book presents an overview of the emerging field of emotion in videogame soundtracking. The emotional impact of music has been well-documented, particularly when used to enhance the impact of a multimodal experience, such as combining images with...
    $241.00

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  • Making Sense of Haptics Making Sense of Haptics
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    Making Sense of Haptics

    Tele operation systems, in which robots are controlled remotely, are a potential solution to performing tasks in remote, small, and hazardous environments. However, there is a big disadvantage to these systems; as the direct connection between the human...
    $162.00

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  • Modern Statistical Methods for HCI Modern Statistical Methods for HCI
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    Modern Statistical Methods for HCI

    This book critically reflects on current statistical methods used in Human-Computer Interaction (HCI) and introduces a number of novel methods to the reader. Covering many techniques and approaches for exploratory data analysis including effect and...
    $375.00

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  • User Experience for Serious Games in Virtual Reality User Experience for Serious Games in Virtual Reality
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    User Experience for Serious Games in Virtual Reality

    The book presents research in understanding how to make Virtual Reality (VR) applications more enjoyable and realistic. The author studies this in relation not just to VR games for entertainment, but also for other applications such as serious games,...
    $184.00

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  • Serious Games Serious Games
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    Serious Games

    This book constitutes the refereed proceedings of the 10th Joint International Conference on Serious Games, JCSG 2024, held in New York City, NY, USA, during November 7-8, 2024.The 19 full papers, 5 short papers, 12 posters and 5 demos included in this...
    $174.00

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  • Gamification Design for Educational Contexts Gamification Design for Educational Contexts
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    Gamification Design for Educational Contexts

    Have you ever wondered how to best add game-like elements to your (online) courses? What makes some game features desirable, and others boring? This book covers gamification design in educational domains. It is aimed at practitioners, researchers and...
    $241.00

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  • Ergonomics and Nudging for Health, Safety and Happiness Ergonomics and Nudging for Health, Safety and Happiness
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    Ergonomics and Nudging for Health, Safety and Happiness

    This book presents the best, peer-reviewed contributions from the XII Congress of the Italian Society of Ergonomics and Human Factors (SIE), held in Lucca, Italy, on May 2-4, 2022. By highlighting the latest theories and models, as well as cutting-edge...
    $389.00

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  • HCI International 2022 - Late Breaking Papers HCI International 2022 - Late Breaking Papers
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    HCI International 2022 - Late Breaking Papers

    Volume LNCS 13522 is part of the refereed proceedings of the 24th International Conference on Human-Computer Interaction, HCII 2022, which was held virtually during June 26 to July 1, 2022.A total of 5583 individuals from academia, research institutes,...
    $187.00

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  • HCI International 2022 - Late Breaking Posters HCI International 2022 - Late Breaking Posters
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    HCI International 2022 - Late Breaking Posters

    Volume CCIS 1654 is part of the refereed proceedings of the 24th International Conference on Human-Computer Interaction, HCII 2022, which was held virtually during June 26 to July 1, 2022.   A total of 5583 individuals from academia, research...
    $194.00

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User interface design and usability