Augmented reality (AR) Books

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  • Immersive Technology for the Gig Economy Immersive Technology for the Gig Economy
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    Immersive Technology for the Gig Economy

    Immersive technology, such as virtual reality (VR), augmented reality (AR), and mixed reality (MR), reshapes the gig economy by enabling transformative business practices that redefine how work is performed, delivered, and experienced. As gig workers...
    $429.00

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  • Cloud VR Cloud VR
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    Cloud VR

    Based on the technical accumulation and practice of Huawei iLab in the Cloud VR field, this book systematically describes the advantages of Cloud VR technologies; technical requirements on clouds, networks, and terminals as well as solution...
    $118.00

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  • Smart VR/AR/MR Systems for Professionals Smart VR/AR/MR Systems for Professionals
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    Smart VR/AR/MR Systems for Professionals

    This book is a comprehensive guide that explores the ground-breaking applications of virtual reality (VR), augmented reality (AR), and mixed reality (MR) in various industries. This book aims to equip practicing professionals with the knowledge to...
    $282.00

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  • Virtual Worlds as Philosophical Tools Virtual Worlds as Philosophical Tools
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    Virtual Worlds as Philosophical Tools

    Who are we in simulated worlds? Will experiencing worlds that are not 'actual' change our ways of structuring thought? Can virtual worlds open up new possibilities to philosophize? Virtual Worlds as Philosophical Tools tries to answer these questions...
    $200.00

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  • VIRTUAL REALMS & BEYOND VIRTUAL REALMS & BEYOND
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    VIRTUAL REALMS & BEYOND

    Explore the legal and economic aspects of virtual worlds through the book "VIRTUAL REALMS & BEYOND." This scholarly work examines several aspects of governance, including models, intellectual property protection, consumer rights, labor laws,...
    $78.00

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  • Virtual Immersive and 3D Learning Spaces Virtual Immersive and 3D Learning Spaces
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    Virtual Immersive and 3D Learning Spaces

    Immersive learning has grown in popularity with the development of open-source immersive 3D learning spaces. Those in e-learning have been working to find ways to capitalize on immersive learning through simulations, digital kiosks, live virtual events,...
    $407.00

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  • Teaching through Multi-User Virtual Environments Teaching through Multi-User Virtual Environments
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    Teaching through Multi-User Virtual Environments

    In the last few years, educators have become familiar with the concept of online education through the use of tools such as "Blackboard," "WebCT," and other online course delivery systems. Teaching through Multi-User Virtual Environments: Applying...
    $407.00

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  • Virtual Worlds and E-Commerce Virtual Worlds and E-Commerce
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    Virtual Worlds and E-Commerce

    With the rise of the collaborative Web 2.0 technologies, the face of e-commerce has evolved from a static presentation of products and services to an interactive participatory relationship with customers. Virtual Worlds and E-Commerce: Technologies and...
    $407.00

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  • Advanced ICTs for Disaster Management and Threat Detection Advanced ICTs for Disaster Management and Threat Detection
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    Advanced ICTs for Disaster Management and Threat Detection

    Disaster management is a dynamic and fluid area, which requires the involvement of expertise from different authorities and organizations. There is a need to prepare and plan in advance actions in response to disaster related events in order to support...
    $407.00

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  • Software Engineering for Secure Systems Software Engineering for Secure Systems
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    Software Engineering for Secure Systems

    The security of software systems in recent years has been transformed from a mono-dimensional technical challenge to a multi-dimensional technico-social challenge, due to the wide usage of software systems in almost every area of the human life. This...
    $407.00

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  • Interdisciplinary Models and Tools for Serious Games Interdisciplinary Models and Tools for Serious Games
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    Interdisciplinary Models and Tools for Serious Games

    An exciting and burgeoning new field, the study of serious games has grown from a collection of radical ideas to a recognized and unique tool to create an engaging learning environment. Interdisciplinary Models and Tools for Serious Games: Emerging...
    $407.00

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  • Gaming and Cognition Gaming and Cognition
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    Gaming and Cognition

    The idea that games can have positive impacts upon critical thinking and problem solving is widely accepted in today's digital society, yet the effect of video games on human cognition is still largely unexplored. Gaming and Cognition: Theories And...
    $407.00

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  • Managing Risk in Virtual Enterprise Networks Managing Risk in Virtual Enterprise Networks
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    Managing Risk in Virtual Enterprise Networks

    Pressures imposed by today's modern and highly competitive business environment and momentum created with the emergence of Information and Communication Technologies force business entities to rethink current models, in order to benefit from a more...
    $407.00

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  • User Interface Design for Virtual Environments User Interface Design for Virtual Environments
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    User Interface Design for Virtual Environments

    The design of various virtual environments should be based on the needs of a diverse population of users around the globe. Interface design should be user centric and should strive for making the user's interaction as simple, meaningful, and efficient as...
    $396.00

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  • Branding and Sustainable Competitive Advantage Branding and Sustainable Competitive Advantage
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    Branding and Sustainable Competitive Advantage

    Successful brand building helps sustain relationships with consumers, creating long-term sustainable competitive advantage and protecting businesses from market turbulence and uncertainties. Manufacturing processes can often be duplicated in ways that...
    $418.00

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  • Innovation in Business and Enterprise Innovation in Business and Enterprise
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    Innovation in Business and Enterprise

    Innovation is essential to maintaining organizations' long-term stability and increasing both the quality and value of goods and services. Innovation in Business and Enterprise: Technologies and Frameworks focuses on managing innovation through bridging...
    $407.00

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  • Virtual Community Building and the Information Society Virtual Community Building and the Information Society
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    Virtual Community Building and the Information Society

    Emergent technologies, including ambient intelligence and pervasive computing, promise a considerable advance in the way people use virtual communities, and new, innovative applications are making virtual communities more dynamic and usable than ever...
    $441.00

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  • Virtual Worlds and Metaverse Platforms Virtual Worlds and Metaverse Platforms
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    Virtual Worlds and Metaverse Platforms

    While metaverse platforms are no longer a novel topic, they still pose challenges for the adaption of conventional research methodologies and communication practices. Virtual Worlds and Metaverse Platforms: New Communication and Identity Paradigms...
    $441.00

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  • Multi-User Virtual Environments for the Classroom Multi-User Virtual Environments for the Classroom
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    Multi-User Virtual Environments for the Classroom

    The future success of education depends on technological and pedagogical innovation. Unbridled by the physical constraints of both time and space, virtual spaces transcend many limitations of the typical classroom, where learning depends on presence and...
    $407.00

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  • Teaching and Learning in 3D Immersive Worlds Teaching and Learning in 3D Immersive Worlds
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    Teaching and Learning in 3D Immersive Worlds

    Virtual worlds are an area of growing interest in many sectors, including higher education. While Web-based tools have existed for years to help deliver course content, these tools have not traditionally provided means for creation of community with the...
    $407.00

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  • Global Strategy and Practice of E-Governance Global Strategy and Practice of E-Governance
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    Global Strategy and Practice of E-Governance

    Over the past decade, there has been continual development and renewal of strategies and practices surrounding e-governance. Governments around the world have embraced new information and communication technologies to increase the efficiency of internal...
    $407.00

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  • Physical and Virtual Learning Spaces in Higher Education Physical and Virtual Learning Spaces in Higher Education
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    Physical and Virtual Learning Spaces in Higher Education

    Higher education is facing a renaissance in terms of its approaches to teaching and learning and the use of physical and virtual spaces. Physical and Virtual Learning Spaces in Higher Education: Concepts for the Modern Learning Environment documents...
    $407.00

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  • Metaplasticity in Virtual Worlds Metaplasticity in Virtual Worlds
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    Metaplasticity in Virtual Worlds

    The concept of virtual worlds is strongly related to the current innovations of new media communication. As such, it is increasingly imperative to understand the criteria for creating virtual worlds as well as the evolution in system architecture,...
    $407.00

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  • Global Media Convergence and Cultural Transformation Global Media Convergence and Cultural Transformation
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    Global Media Convergence and Cultural Transformation

    New media and technology are firmly embedded in our contemporary society and culture. The application of the internet and mobile communications, including online gaming, has made a huge impact on political participation, business, education, and social...
    $407.00

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  • Virtual and Augmented Reality in Mental Health Treatment Virtual and Augmented Reality in Mental Health Treatment
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    Virtual and Augmented Reality in Mental Health Treatment

    Medical and technological organizations have recently developed therapy and assistance solutions that venture beyond what is considered conventional for individuals with various mental health conditions and behavioral disorders such as autism, Down...
    $599.00

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  • Cases on Immersive Virtual Reality Techniques Cases on Immersive Virtual Reality Techniques
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    Cases on Immersive Virtual Reality Techniques

    As virtual reality approaches mainstream consumer use, new research and innovations in the field have impacted how we view and can use this technology across a wide range of industries. Advancements in this technology have led to recent breakthroughs in...
    $486.00

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    Non Fungible Token (NFT) Non Fungible Token (NFT)
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    Non Fungible Token (NFT)

    What is this craze of NFTs? Why is the world going insanely crazy about it? How to comfort ourselves to enter this world of Crypto Collectibles?Well, if these questions sound you interesting, consider the path to explore what it really is?Non-fungible...
    RRP: $23.09
    $18.00

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  • Einführung ins Darknet Einführung ins Darknet
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    Einführung ins Darknet

    Das Dark Web von Martin Hoffer ist der essenzielle und Augen öffnende Lesestoff, nach dem Sie gesucht haben. Detailliert, aber leicht lesbar, wird tief hinabgetaucht in das, was wirklich hinter dem Schimmer und Glanz des sichtbaren Internets abgeht...
    $49.00

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  • Virtual Coach, Virtual Mentor (Hc) Virtual Coach, Virtual Mentor (Hc)
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    Virtual Coach, Virtual Mentor (Hc)

    In the case of virtual coaching and mentoring (or e-mentoring and ecoaching; or coaching/mentoring by wire-choose your own preferred nomenclature!) there are hundreds, perhapsthousands of programs and initiatives across the world. Yet there is...
    $256.00

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  • Point Cloud Compression Point Cloud Compression
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    Point Cloud Compression

    3D point clouds have broad applications across various industries and have contributed to advancements in fields such as autonomous driving, immersive media, metaverse, and cultural heritage protection. With the fast growth of 3D point cloud data and its...
    $194.00

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  • Building Digital Twin Metaverse Cities Building Digital Twin Metaverse Cities
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    Building Digital Twin Metaverse Cities

    Why do we need to live in a smart city? Rapid urbanization causes compelling city problems worldwide, such as housing, traffic, schooling, healthcare, employment, and pollution. Numerous smart-city scholars and practitioners have attempted to tackle...
    $108.00

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  • Augmenting Public Relations Augmenting Public Relations
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    Augmenting Public Relations

    Examining a range of new practices for the PR industry, covering both principles and applications, this book will be of great value to students, academics and practitioners alike. It describes the nature of AI and projects its development, offering an...
    $113.00

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  • Distributed Virtual Worlds Distributed Virtual Worlds
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    Distributed Virtual Worlds

    Recently, with the success of Java and the existence of different interfaces be­ tween VRML and Java, it became possible to implement three-dimensional internet applications on standard VRML browsers (Plugins) using Java. With...
    $116.00

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  • Virtual Applications Virtual Applications
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    Virtual Applications

    3D Virtual Applications: Applications with Virtual Inhabited 3D Worlds deals with the use of virtual inhabited 3D spaces in different domains of society. (Other volumes deal with interaction, production methodology and space.)...
    $220.00

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  • The Social Life of Avatars The Social Life of Avatars
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    The Social Life of Avatars

    Virtual reality (VR) technology has been developed commercially since the early 1990s [1]. Yet it is only with the growth of the Internet and other high-bandwidth links that VR systems have increasingly become networked to...
    $220.00

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  • The Metaverse for Learning and Education The Metaverse for Learning and Education
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    The Metaverse for Learning and Education

    Accompanying The Metaverse: A Critical Introduction in CRC Press' new The Metaverse Series, this book explores the ways in which the Metaverse can be used for education and learning, as well as how it is different from VR application development.
    $102.00

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  • Exploring the Use of Metaverse in Business and Education Exploring the Use of Metaverse in Business and Education
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    Exploring the Use of Metaverse in Business and Education

    Navigating the complexities of the metaverse presents a significant challenge in the rapidly evolving landscapes of business and education. As enterprises seek innovative ways to engage customers in virtual environments and educators explore new avenues...
    $554.00

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Augmented reality (AR)