Trending Bestseller

Practical GameMaker

Studio : Language Projects

No reviews yet Write a Review
Paperback / softback
19 December 2016
RRP: $98.99
$97.01
Ships in 3-5 business days

Delivery estimate

Hurry up! Current stock:

Gain the skills required to create fun and compelling games using GameMaker: Studio, and its GML programming language. In this full-color book you'll learn 24 practical programming elements that are important when creating any game. Each section includes an introduction to a new programming element, some examples, a worksheet, and mini projects to allow you to test your new knowledge. After completing all elements, you will put into action what you have learned in a classic arcade style game.
In Practical GameMaker: Studio, you will create a fully featured game, with guidance and in color, using version 1.4. After each section you'll see how you'll apply what you've learned to the final game, and discover additional projects to try. These mini projects include a separate scoring guide, and a working example for each, which is useful if you're using this book in an educational environment. Similarly, the book also contains a number of assignments, which you may include as part of any associated coursework in your classes.
What You Will Learn
  • Use GameMaker: Studio and GameMaker Language (GML) to create games
  • Work with GML variables, conditionals, drawing, keyport I/O, objects, and events
  • Create GML sprites, health/lives, alarms, collisions, and rooms
  • Improve your game with GML backgrounds, sound and music, splash screens and menus, and effects<
  • Include GML random and AI movements in your game
  • Use GML loops, arrays, ds_lists, paths, and scripts
Who This Book Is For
Experienced game developers new to GameMaker or for those with at least some prior exposure or experience with GameMaker: Studio but who are new to GML.

You Can Find This Title In

    Product Details
    ISBN-13
    9781484223727
    Author
    Ben Tyers
    Publisher
    Springer Nature B.V.
    Published
    19 December 2016
    Format
    Paperback / softback

    This product hasn't received any reviews yet. Be the first to review this product!

    RRP: $98.99
    $97.01
    Ships in 3-5 business days

    Delivery estimate

    Hurry up! Current stock:

    Practical GameMaker

    RRP: $98.99
    $97.01

    Description

    Gain the skills required to create fun and compelling games using GameMaker: Studio, and its GML programming language. In this full-color book you'll learn 24 practical programming elements that are important when creating any game. Each section includes an introduction to a new programming element, some examples, a worksheet, and mini projects to allow you to test your new knowledge. After completing all elements, you will put into action what you have learned in a classic arcade style game.
    In Practical GameMaker: Studio, you will create a fully featured game, with guidance and in color, using version 1.4. After each section you'll see how you'll apply what you've learned to the final game, and discover additional projects to try. These mini projects include a separate scoring guide, and a working example for each, which is useful if you're using this book in an educational environment. Similarly, the book also contains a number of assignments, which you may include as part of any associated coursework in your classes.
    What You Will Learn
    • Use GameMaker: Studio and GameMaker Language (GML) to create games
    • Work with GML variables, conditionals, drawing, keyport I/O, objects, and events
    • Create GML sprites, health/lives, alarms, collisions, and rooms
    • Improve your game with GML backgrounds, sound and music, splash screens and menus, and effects<
    • Include GML random and AI movements in your game
    • Use GML loops, arrays, ds_lists, paths, and scripts
    Who This Book Is For
    Experienced game developers new to GameMaker or for those with at least some prior exposure or experience with GameMaker: Studio but who are new to GML.

    You Can Find This Title In

      This Title Is Categorised As