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Practical Algorithms for 3D Computer Graphics

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Paperback / softback
19 December 2013
$248.86
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This second edition presents up-to-date algorithms that are the core of all 3D computer graphics software packages. Using Core OpenGL and OpenGL ES, the book enables readers to create a complete suite of programs for 3D computer animation, modeling, and image synthesis. This edition includes three new chapters on real-time 3D programming using OpenGL, 3D graphics for mobile devices, and the open source OpenFX 3D tools suite. Source code, documentation, and much more are available on the author's website.

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    Product Details
    ISBN-13
    9781466582521
    Author
    R. Stuart Ferguson
    Publisher
    Taylor & Francis Ltd
    Published
    19 December 2013
    Format
    Paperback / softback

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    $248.86
    Ships in 3-5 business days

    Delivery estimate

    Hurry up! Current stock:

    Practical Algorithms for 3D Computer Graphics

    $248.86

    Description

    This second edition presents up-to-date algorithms that are the core of all 3D computer graphics software packages. Using Core OpenGL and OpenGL ES, the book enables readers to create a complete suite of programs for 3D computer animation, modeling, and image synthesis. This edition includes three new chapters on real-time 3D programming using OpenGL, 3D graphics for mobile devices, and the open source OpenFX 3D tools suite. Source code, documentation, and much more are available on the author's website.

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