Games development and programming Books

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  • Pro Java 6 3D Game Development Pro Java 6 3D Game Development
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    Pro Java 6 3D Game Development

    This book looks at the two most popular ways of using Java SE 6 to write 3D games on PCs: Java 3D (a high-level scene graph API) and JOGL (a Java layer over OpenGL). Written by Java gaming expert, Andrew Davison, this book uses the new Java (SE) 6...
    $123.00

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  • Fundamental Level Design and Analysis Fundamental Level Design and Analysis
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    Fundamental Level Design and Analysis

    This book provides a starting point for anyone interested in level and game design with zero prior knowledge. By analysing existing games and levels it introduces good design ideas and works towards communicating them in either design or practical...
    $118.00

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  • Cloud of Things Cloud of Things
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    Cloud of Things

    Cloud computing is the on-demand availability of computer system resources, especially data storage and computing power, without direct active management by the user. This book explores algorithms, protocols, and system design principles of key smart...
    $308.00

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  • Game Economy Design Game Economy Design
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    Game Economy Design

    This book provides a comprehensive overview of game economy design. It begins with a high-level overview, then utilises subsequent chapters to break this down into finer details, showing methods to approach the various problems and challenges involved in...
    $118.00

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  • Shader Writing in Open Shading Language Shader Writing in Open Shading Language
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    Shader Writing in Open Shading Language

    An introduction to shading and shader writing, providing a solid foundation on which to build one's skills as a production shader writer, or to simply gain a better understanding of shading.
    $359.00

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  • The Pocket Mentor for Game Audio The Pocket Mentor for Game Audio
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    The Pocket Mentor for Game Audio

    Want to work as an audio professional in the video games industry? Then this is the book is for you. This book provides all the essential information and guidance you need to understand the industry and get your foot on the ladder.
    $231.00

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  • Designing Interactions with Robots Designing Interactions with Robots
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    Designing Interactions with Robots

    While engineering and social science perspectives on designing human-robot interactions are readily available, the body of knowledge and practices related to design often remain tacit. This book fills a gap in the human-robot interaction (HRI) community...
    $118.00

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  • New Realities in Audio New Realities in Audio
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    New Realities in Audio

    The new realities are here. Virtual and Augmented realities and 360 video technologies are rapidly entering our homes and office spaces. Good quality audio has always been important to the user experience, but in the new realities, it is more than...
    $134.00

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  • Educational Game Design Fundamentals Educational Game Design Fundamentals
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    Educational Game Design Fundamentals

    Can we learn through play? Can we really play while learning?Of course! But how?!We all learn and educate others in our own unique ways. Successful educational games adapt to the particular learning needs of their players and facilitate the learning...
    $131.00

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  • Quick Recursion
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    Quick Recursion

    Recursion is the best tool for working with trees and graphs. But perhaps you've studied recursion and decided it's too complicated. You just can't think that way. That limits the kind of programming you can do.Good news! Recursion is actually easy. It's...
    $72.00

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  • A Practical Guide to Level Design A Practical Guide to Level Design
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    A Practical Guide to Level Design

    Written by an AAA industry expert with over 20 years of experience, this book offers comprehensive coverage of the practical skills that all successful level designers need to have. It covers everything from practical production skills to the social and...
    $118.00

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  • Technology is Dead Technology is Dead
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    Technology is Dead

    How did we end up here, masters of scientific insight, purveyors of ever more powerful technologies, astride the burning planet that created us, and now responsible for cleaning up the mess and determining the future direction of all of life? And what do...
    $282.00

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  • Mathematics of Game Development Mathematics of Game Development
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    Mathematics of Game Development

    This introductory textbook introduces students to mathematical concepts and helps them to understand how they apply to the field of game development. The book covers mathematical concepts commonly used in game development while providing application of...
    $147.00

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  • Virtual Reality Designs Virtual Reality Designs
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    Virtual Reality Designs

    Virtual Reality is not real life. Instead it is life-like creations using computer-generated scenarios. Human behavior is replicated in virtual scenarios, where every detail is controlled by computers, and in situations that can be repeated under the...
    $193.00

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  • Languages for Developing User Interfaces Languages for Developing User Interfaces
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    Languages for Developing User Interfaces

    This book brings together a number of researchers and developers from industry and academia who report on their work. It is of interest to language designers and the creators of toolkits, UIMSs, and other user interface tools.
    $154.00

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  • Reliable Computer Systems Reliable Computer Systems
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    Reliable Computer Systems

    This classic reference work is a comprehensive guide to the design, evaluation, and use of reliable computer systems. It includes case studies of reliable systems from manufacturers, such as Tandem, Stratus, IBM, and Digital. It covers special systems...
    $154.00

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  • Maya Python for Games and Film Maya Python for Games and Film
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    Maya Python for Games and Film

    Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you're a seasoned technical artist...
    $175.00

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  • Developing Graphics Frameworks with Java and OpenGL Developing Graphics Frameworks with Java and OpenGL
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    Developing Graphics Frameworks with Java and OpenGL

    Developing Graphics Frameworks with Java and OpenGL shows you how to create software for rendering complete three-dimensional (3D) scenes. The book explains the foundational theoretical concepts as well as the practical programming techniques that will...
    $163.00

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  • Android Development With Kotlin Android Development With Kotlin
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    Android Development With Kotlin

    ���� ANDROID DEVELOPMENT WITH KOTLIN: NOVICE TO NINJA ����Are you ready to level up your Android development skills? ���� Look no further! Introducing our comprehensive book bundle - "Android Development with Kotlin: Novice to Ninja." ����With four...
    $94.00

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  • Cinematic Photoreal Environments in Unreal Engine 5 Cinematic Photoreal Environments in Unreal Engine 5
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    Cinematic Photoreal Environments in Unreal Engine 5

    Achieve stunning photorealistic environments and create cinematic masterpieces by combining environment art, animation, VFX and cinematography with Unreal Engine Specialist, Giovanni VisaiKey Features- Implement advanced shaders, effects, and...
    $115.00

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  • Unreal Engine 4 Game Development Essentials Unreal Engine 4 Game Development Essentials
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    Unreal Engine 4 Game Development Essentials

    Master the basics of Unreal Engine 4 to build stunning video gamesKey Features:Get to grips with the user interface of Unreal Engine 4 and find out more about its various robust featuresCreate dream video games with the help of the different tools Unreal...
    $103.00

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  • Media in the Ubiquitous Era Media in the Ubiquitous Era
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    Media in the Ubiquitous Era

    Media in the ubiquitous area is undergoing a tremendous change. Social media and Web 2.0 are applied in ever more diverse practices both in private and public communities and digital games and play are currently undergoing many transformations...
    $441.00

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  • Coding Roblox Games Made Easy - Second edition Coding Roblox Games Made Easy - Second edition
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    Coding Roblox Games Made Easy - Second edition

    Get started with building your first game on the Roblox platformPurchase of the print or Kindle book includes a free eBook in PDF format.Key Features:Begin coding in Luau: build player avatars, battlefields, game physics, countdown timers and moreLearn...
    $58.00

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  • Start Programming Using HTML, CSS, and JavaScript Start Programming Using HTML, CSS, and JavaScript
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    Start Programming Using HTML, CSS, and JavaScript

    A Beginner's Guide to Computer ProgrammingStart Programming Using HTML, CSS, and JavaScript is a manual for undergraduate students in engineering and the natural sciences to discover how computer programming works. Using a dialog format between two...
    $257.00

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  • Web Technology Web Technology
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    Web Technology

    This book intends to expound the complete concept of Web in Theory, Web in Research and Web in Practice with the help of worked out examples for better understanding. Planned as a comprehensive reading for beginners and a reference for advanced learners,...
    $308.00

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  • Video Game Law Video Game Law
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    Video Game Law

    Video Game Law is aimed at game developers and industry professionals who want to better understand the industry or are in need of expert legal guidance. Given the rise in international competition, the increasing complexity of video game features, and...
    $170.00

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  • Mastering Rust Programming Mastering Rust Programming
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    Mastering Rust Programming

    "Mastering Rust Programming: From Foundations to Future" is a comprehensive guide that caters to both beginners and experienced programmers looking to deepen their understanding of Rust, a language renowned for its safety, speed, and concurrency. This...
    $56.00

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  • The Sacred & the Digital The Sacred & the Digital
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    The Sacred & the Digital

    Video game studies are a relative young but flourishing academic discipline. But within game studies, however, the perspective of religion and spirituality is rather neglected, both by game scholars and religion scholars. While religion can take...
    $91.00

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  • Personal Robotics Personal Robotics
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    Personal Robotics

    Many companies are now offering robots that are geared to the casual electronics hobbyist, both in kit form and as fully assembled models
    $118.00

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  • Image coming soon
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    Twice the First

    Giannalberto Bendazzi brings to light some of the lost relics of animation history with his new book, Twice the First: Quirino Cristiani and the Animated Feature Film. Unlike other works, however, Bendazzi focuses on the growth of animation in...
    $154.00

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  • Hands-On Unity 2021 Game Development - Second Edition Hands-On Unity 2021 Game Development - Second Edition
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    Hands-On Unity 2021 Game Development - Second Edition

    Achieve mesmerizing game experiences using the latest Unity 2021 features by following a practical approach to building professional gamesKey Features:Unleash the capabilities of C# scripting to create UIs, graphics, game AI agents and moreExplore...
    $146.00

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Games development and programming