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Genetic Programming based Team Learning in Robotic Soccer

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Paperback / softback
11 February 2010
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Genetic Programming(GP) is a technique to automatically evolve programs to perform some required task. The technique comes from the Darwinian theory, the biological evolution of the individuals and the survival of the fittest. The aim of the book is to investigate the use of Genetic Programming for team learning in Robotic Soccer. Robotic Soccer is a test bed for AI research, promoted by the RoboCup community. This book addresses the team learning, one of the important challenges in RoboCup. The team learning is of three categories: homogeneous, heterogeneous and hybrid. This book explores the performance of the GP produced teams in the above mentioned team learning categories. Nowadays swarm intelligence is being adopted for problem solving in various domains and found to produce effective results. Hence the low level social insect behaviours are incorporated into player strategies of Robotic Soccer to achieve better team performance. The cooperation and coordination between the players are improved through the above mentioned approach. The impact of GP control parameters are analysed in the team learning categories to evolve better soccer player strategies.

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    Book Details
    ISBN-13
    9783639207903
    Author
    R. Geetha Ramani
    Publisher
    KS OmniScriptum Publishing
    Published
    11 February 2010
    Format
    Paperback / softback

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    RRP: $88.86
    $87.08
    Ships in 3-5 business days
    Hurry up! Current stock:

    Genetic Programming based Team Learning in Robotic Soccer

    RRP: $88.86
    $87.08

    Description

    Genetic Programming(GP) is a technique to automatically evolve programs to perform some required task. The technique comes from the Darwinian theory, the biological evolution of the individuals and the survival of the fittest. The aim of the book is to investigate the use of Genetic Programming for team learning in Robotic Soccer. Robotic Soccer is a test bed for AI research, promoted by the RoboCup community. This book addresses the team learning, one of the important challenges in RoboCup. The team learning is of three categories: homogeneous, heterogeneous and hybrid. This book explores the performance of the GP produced teams in the above mentioned team learning categories. Nowadays swarm intelligence is being adopted for problem solving in various domains and found to produce effective results. Hence the low level social insect behaviours are incorporated into player strategies of Robotic Soccer to achieve better team performance. The cooperation and coordination between the players are improved through the above mentioned approach. The impact of GP control parameters are analysed in the team learning categories to evolve better soccer player strategies.

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