The present book deals with coalition games in which expected pay-offs are only vaguely known. In fact, this idea about vagueness of expectations ap pears to be adequate to real situations in which the coalitional bargaining anticipates a proper realization of the game with a strategic behaviour of players. The vagueness being present in the expectations of profits is mod elled by means of the theory of fuzzy set and fuzzy quantities. The fuzziness of decision-making and strategic behaviour attracts the attention of mathematicians and its particular aspects are discussed in sev eral works. One can mention in this respect in particular the book "Fuzzy and Multiobjective Games for Conflict Resolution" by Ichiro Nishizaki and Masatoshi Sakawa (referred below as [43]) which has recently appeared in the series Studies in Fuzziness and Soft Computing published by Physica-Verlag in which the present book is also apperaing. That book, together with the one you carry in your hands, form in a certain sense a complementary pair. They present detailed views on two main aspects forming the core of game theory: strategic (mostly 2-person) games, and coalitional (or cooperative) games. As a pair they offer quite a wide overview of fuzzy set theoretical approaches to game theoretical models of human behaviour.
The present book deals with coalition games in which expected pay-offs are only vaguely known. In fact, this idea about vagueness of expectations ap pears to be adequate to real situations in which the coalitional bargaining anticipates a proper realization of the game with a strategic behaviour of players. The vagueness being present in the expectations of profits is mod elled by means of the theory of fuzzy set and fuzzy quantities. The fuzziness of decision-making and strategic behaviour attracts the attention of mathematicians and its particular aspects are discussed in sev eral works. One can mention in this respect in particular the book "Fuzzy and Multiobjective Games for Conflict Resolution" by Ichiro Nishizaki and Masatoshi Sakawa (referred below as [43]) which has recently appeared in the series Studies in Fuzziness and Soft Computing published by Physica-Verlag in which the present book is also apperaing. That book, together with the one you carry in your hands, form in a certain sense a complementary pair. They present detailed views on two main aspects forming the core of game theory: strategic (mostly 2-person) games, and coalitional (or cooperative) games. As a pair they offer quite a wide overview of fuzzy set theoretical approaches to game theoretical models of human behaviour.
This book proposes novel methods for solving different types of non-cooperative games with interval/fuzzy/intuitionistic fuzzy payoffs. It starts by discussing several existing methods and shows that...
Essays on Cooperative Games collates selected contributions on Cooperative Games. The papers cover both theoretical aspects (Coalition Formation, Values, Simple Games and Dynamic ...
Game theory has already proved its tremendous potential for con?ict resolution problems in the ?elds of Decision Theory and Economics. In the recent past, there have been attempts to extend the...
TU Games.- Coalitional TU Games and Solutions.- The Core.- Bargaining Sets.- The Prekernel, Kernel, and Nucleolus.- The Prenucleolus.- Geometric Properties of the ?-Core, Kernel, and Prekernel.- The...
In this book applications of cooperative game theory that arise from combinatorial optimization problems are described. It is well known that the mathematical modeling of various real-world ...
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