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A Graphics Toolkit

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Paperback / softback
09 July 2022
$40.79
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A Graphics Toolkit teaches you the art of creating graphical libraries for use in games and other programs on the Apple II computer. Tutorial articles guide you through machine language and BASIC programs that can be used in your own games. Features:- Intricacies of graphics on the Apple II and general graphics algorithms. are explored, along with creation of the tools needed to make your own graphics and graphics routines.- Tutorials for many wonderful routines include: Hi-Res Graphics, HGR and HGR2, Hi-Res Graphics, Line-Drawing, Graphics Windows, Special Effects, Shape-Drawing, Block Shapes, Animation, Double Buffering, Non-Animation Shapes, Shapes Partially Within the Graphics Window, and many Demos. Routines are available on a disk image.- Based on the popular "Graphics Toolkit" articles from 1984 to 1986 in Call-A.P.P.L.E. magazine. - Some knowledge of 6502 assembly language and Applesoft BASIC is helpful, as well as Apple II graphics in general.

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    Product Details
    ISBN-13
    9781387822041
    Author
    Randi Rost
    Publisher
    Lulu Press
    Published
    09 July 2022
    Format
    Paperback / softback

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    $40.79
    Ships in 3-5 business days

    Delivery estimate

    Hurry up! Current stock:

    A Graphics Toolkit

    $40.79

    Description

    A Graphics Toolkit teaches you the art of creating graphical libraries for use in games and other programs on the Apple II computer. Tutorial articles guide you through machine language and BASIC programs that can be used in your own games. Features:- Intricacies of graphics on the Apple II and general graphics algorithms. are explored, along with creation of the tools needed to make your own graphics and graphics routines.- Tutorials for many wonderful routines include: Hi-Res Graphics, HGR and HGR2, Hi-Res Graphics, Line-Drawing, Graphics Windows, Special Effects, Shape-Drawing, Block Shapes, Animation, Double Buffering, Non-Animation Shapes, Shapes Partially Within the Graphics Window, and many Demos. Routines are available on a disk image.- Based on the popular "Graphics Toolkit" articles from 1984 to 1986 in Call-A.P.P.L.E. magazine. - Some knowledge of 6502 assembly language and Applesoft BASIC is helpful, as well as Apple II graphics in general.

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