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Pikachu's Global Adventure

Joseph Tobin

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Paperback / softback
308 Pages
$64.00
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Initially developed in Japan by Nintendo as a computer game, Pokundefined#233;mon swept the globe in the late 1990s. Based on a narrative in which a group of children capture, train, and do battle with over a hundred imaginary creatures, Pokundefined#233;mon quickly diversified into an array of popular products including comic books, a TV show, movies, trading cards, stickers, toys, and clothing. Pokundefined#233;mon eventually became the top grossing children's product of all time. Yet the phenomenon fizzled as quickly as it had ignited. By 2002, the Pokundefined#233;mon craze was mostly over. Pikachuundefined;s Global Adventure

describes the spectacular, complex, and unpredictable rise and fall of Pokundefined#233;mon in countries around the world.

In analyzing the popularity of Pokundefined#233;mon, this innovative volume addresses core debates about the globalization of popular culture and about childrenundefined;s consumption of mass-produced culture. Topics explored include the origins of Pokundefined#233;mon in Japanundefined;s valorization of cuteness and traditions of insect collecting and anime; the efforts of Japanese producers and American marketers to localize it for foreign markets by muting its sex, violence, moral ambiguity, and general feeling of Japaneseness; debates about childrenundefined;s vulnerability versus agency as consumers; and the contentious question of Pokundefined#233;monundefined;s educational value and place in school. The contributors include teachers as well as scholars from the fields of anthropology, media studies, sociology, and education. Tracking the reception of Pokundefined#233;mon in Japan, the United States, Great Britain, France, and Israel, they emphasize its significance as the first Japanese cultural product to enjoy substantial worldwide success and challenge western dominance in the global production and circulation of cultural goods.

Contributors. Anne Allison, Linda-Renundefined#233;e Bloch, Helen Bromley, Gilles Brougere, David Buckingham, Koichi Iwabuchi, Hirofumi Katsuno, Dafna Lemish, Jeffrey Maret, Julian Sefton-Green, Joseph Tobin, Samuel Tobin, Rebekah Willet, Christine Yano

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$64.00
Ships in 3-5 business days
Hurry up! Current stock:

Pikachu's Global Adventure

$64.00

Description

Initially developed in Japan by Nintendo as a computer game, Pokundefined#233;mon swept the globe in the late 1990s. Based on a narrative in which a group of children capture, train, and do battle with over a hundred imaginary creatures, Pokundefined#233;mon quickly diversified into an array of popular products including comic books, a TV show, movies, trading cards, stickers, toys, and clothing. Pokundefined#233;mon eventually became the top grossing children's product of all time. Yet the phenomenon fizzled as quickly as it had ignited. By 2002, the Pokundefined#233;mon craze was mostly over. Pikachuundefined;s Global Adventure

describes the spectacular, complex, and unpredictable rise and fall of Pokundefined#233;mon in countries around the world.

In analyzing the popularity of Pokundefined#233;mon, this innovative volume addresses core debates about the globalization of popular culture and about childrenundefined;s consumption of mass-produced culture. Topics explored include the origins of Pokundefined#233;mon in Japanundefined;s valorization of cuteness and traditions of insect collecting and anime; the efforts of Japanese producers and American marketers to localize it for foreign markets by muting its sex, violence, moral ambiguity, and general feeling of Japaneseness; debates about childrenundefined;s vulnerability versus agency as consumers; and the contentious question of Pokundefined#233;monundefined;s educational value and place in school. The contributors include teachers as well as scholars from the fields of anthropology, media studies, sociology, and education. Tracking the reception of Pokundefined#233;mon in Japan, the United States, Great Britain, France, and Israel, they emphasize its significance as the first Japanese cultural product to enjoy substantial worldwide success and challenge western dominance in the global production and circulation of cultural goods.

Contributors. Anne Allison, Linda-Renundefined#233;e Bloch, Helen Bromley, Gilles Brougere, David Buckingham, Koichi Iwabuchi, Hirofumi Katsuno, Dafna Lemish, Jeffrey Maret, Julian Sefton-Green, Joseph Tobin, Samuel Tobin, Rebekah Willet, Christine Yano

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