Virtual reality Books

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  • Smart VR/AR/MR Systems for Professionals Smart VR/AR/MR Systems for Professionals
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    Smart VR/AR/MR Systems for Professionals

    Karupppasamy Subburaj

    This book is a comprehensive guide that explores the ground-breaking applications of virtual reality (VR), augmented reality (AR), and mixed reality (MR) in various industries. This book aims to...
    $324.02

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  • Virtual Worlds as Philosophical Tools Virtual Worlds as Philosophical Tools
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    Virtual Worlds as Philosophical Tools

    Stefano Gualeni

    Who are we in simulated worlds? Will experiencing worlds that are not 'actual' change our ways of structuring thought? Can virtual worlds open up new possibilities to philosophize? Virtual Worlds as...
    $199.97

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  • VIRTUAL REALMS & BEYOND VIRTUAL REALMS & BEYOND
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    VIRTUAL REALMS & BEYOND

    Devyansh Arora

    Explore the legal and economic aspects of virtual worlds through the book "VIRTUAL REALMS & BEYOND." This scholarly work examines several aspects of governance, including models, intellectual...
    $89.65

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  • Virtual Immersive and 3D Learning Spaces Virtual Immersive and 3D Learning Spaces
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    Virtual Immersive and 3D Learning Spaces

    Shalin Hai-Jew

    Immersive learning has grown in popularity with the development of open-source immersive 3D learning spaces. Those in e-learning have been working to find ways to capitalize on immersive learning...
    $357.47

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  • Teaching through Multi-User Virtual Environments Teaching through Multi-User Virtual Environments
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    Teaching through Multi-User Virtual Environments

    Giovanni Vincenti

    In the last few years, educators have become familiar with the concept of online education through the use of tools such as "Blackboard," "WebCT," and other online course delivery systems. Teaching...
    $357.47

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  • Virtual Worlds and E-Commerce Virtual Worlds and E-Commerce
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    Virtual Worlds and E-Commerce

    Barbara Ciaramitaro

    With the rise of the collaborative Web 2.0 technologies, the face of e-commerce has evolved from a static presentation of products and services to an interactive participatory relationship with...
    $357.47

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  • Software Engineering for Secure Systems Software Engineering for Secure Systems
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    Software Engineering for Secure Systems

    H. Mouratidis

    The security of software systems in recent years has been transformed from a mono-dimensional technical challenge to a multi-dimensional technico-social challenge, due to the wide usage of software...
    $357.47

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  • Gaming and Cognition Gaming and Cognition
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    Gaming and Cognition

    Richard Van Eck

    The idea that games can have positive impacts upon critical thinking and problem solving is widely accepted in today's digital society, yet the effect of video games on human cognition is still...
    $357.47

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  • Managing Risk in Virtual Enterprise Networks Managing Risk in Virtual Enterprise Networks
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    Managing Risk in Virtual Enterprise Networks

    Stavros Ponis

    Pressures imposed by today's modern and highly competitive business environment and momentum created with the emergence of Information and Communication Technologies force business entities to...
    $357.47

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  • User Interface Design for Virtual Environments User Interface Design for Virtual Environments
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    User Interface Design for Virtual Environments

    Badrul Khan

    The design of various virtual environments should be based on the needs of a diverse population of users around the globe. Interface design should be user centric and should strive for making the...
    $347.55

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  • Branding and Sustainable Competitive Advantage Branding and Sustainable Competitive Advantage
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    Branding and Sustainable Competitive Advantage

    Avinash Kapoor

    Successful brand building helps sustain relationships with consumers, creating long-term sustainable competitive advantage and protecting businesses from market turbulence and uncertainties...
    $367.40

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  • Innovation in Business and Enterprise Innovation in Business and Enterprise
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    Innovation in Business and Enterprise

    Latif Al-Hakim

    Innovation is essential to maintaining organizations' long-term stability and increasing both the quality and value of goods and services. Innovation in Business and Enterprise: Technologies and...
    $357.47

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  • Virtual Worlds and Metaverse Platforms Virtual Worlds and Metaverse Platforms
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    Virtual Worlds and Metaverse Platforms

    Nelson Zagalo

    While metaverse platforms are no longer a novel topic, they still pose challenges for the adaption of conventional research methodologies and communication practices. Virtual Worlds and Metaverse...
    $387.26

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  • Teaching and Learning in 3D Immersive Worlds Teaching and Learning in 3D Immersive Worlds
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    Teaching and Learning in 3D Immersive Worlds

    Amy Cheney

    Virtual worlds are an area of growing interest in many sectors, including higher education. While Web-based tools have existed for years to help deliver course content, these tools have not...
    $357.47

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  • Global Strategy and Practice of E-Governance Global Strategy and Practice of E-Governance
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    Global Strategy and Practice of E-Governance

    Danilo Piaggesi

    Over the past decade, there has been continual development and renewal of strategies and practices surrounding e-governance. Governments around the world have embraced new information and...
    $357.47

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  • Metaplasticity in Virtual Worlds Metaplasticity in Virtual Worlds
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    Metaplasticity in Virtual Worlds

    Gianluca Mura

    The concept of virtual worlds is strongly related to the current innovations of new media communication. As such, it is increasingly imperative to understand the criteria for creating virtual worlds...
    $357.47

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  • Cases on Immersive Virtual Reality Techniques Cases on Immersive Virtual Reality Techniques
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    Cases on Immersive Virtual Reality Techniques

    Kenneth C.C. Yang

    As virtual reality approaches mainstream consumer use, new research and innovations in the field have impacted how we view and can use this technology across a wide range of industries. Advancements...
    $426.98

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  • Non Fungible Token (NFT) Non Fungible Token (NFT)
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    Non Fungible Token (NFT)

    Vicky V. Choudhary

    What is this craze of NFTs? Why is the world going insanely crazy about it? How to comfort ourselves to enter this world of Crypto Collectibles?Well, if these questions sound you interesting,...
    RRP: $24.19
    $23.34

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  • Einführung ins Darknet Einführung ins Darknet
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    Einführung ins Darknet

    Martin Hoffer

    Das Dark Web von Martin Hoffer ist der essenzielle und Augen öffnende Lesestoff, nach dem Sie gesucht haben. Detailliert, aber leicht lesbar, wird tief hinabgetaucht in das, was wirklich hinter dem...
    RRP: $41.69
    $40.65

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  • Virtual Coach, Virtual Mentor (Hc) Virtual Coach, Virtual Mentor (Hc)
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    Virtual Coach, Virtual Mentor (Hc)

    David Clutterbuck

    In the case of virtual coaching and mentoring (or e-mentoring and ecoaching; or coaching/mentoring by wire-choose your own preferred nomenclature!) there are hundreds, perhapsthousands of programs...
    $255.55

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  • Point Cloud Compression Point Cloud Compression
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    Point Cloud Compression

    Ge Li

    3D point clouds have broad applications across various industries and have contributed to advancements in fields such as autonomous driving, immersive media, metaverse, and cultural heritage...
    RRP: $196.90
    $193.95

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  • Building Digital Twin Metaverse Cities Building Digital Twin Metaverse Cities
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    Building Digital Twin Metaverse Cities

    Xiangming Samuel Li

    Why do we need to live in a smart city? Rapid urbanization causes compelling city problems worldwide, such as housing, traffic, schooling, healthcare, employment, and pollution. Numerous smart-city...
    RRP: $108.90
    $107.27

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  • Augmenting Public Relations Augmenting Public Relations
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    Augmenting Public Relations

    David Phillips

    Examining a range of new practices for the PR industry, covering both principles and applications, this book will be of great value to students, academics and practitioners alike. It describes the...
    $126.64

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  • Distributed Virtual Worlds Distributed Virtual Worlds
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    Distributed Virtual Worlds

    Stephan Diehl

    Recently, with the success of Java and the existence of different interfaces be­ tween VRML and Java, it became possible to implement three-dimensional internet applications on standard VRML browsers...
    $115.93

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  • Virtual Applications Virtual Applications
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    Virtual Applications

    Peter B. Andersen

    3D Virtual Applications: Applications with Virtual Inhabited 3D Worlds deals with the use of virtual inhabited 3D spaces in different domains of society. (Other volumes deal with ...
    $219.36

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  • The Social Life of Avatars The Social Life of Avatars
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    The Social Life of Avatars

    Ralph Schroeder

    Virtual reality (VR) technology has been developed commercially since the early 1990s [1]. Yet it is only with the growth of the Internet and other high-bandwidth links that VR systems have...
    $219.36

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  • The Metaverse for Learning and Education The Metaverse for Learning and Education
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    The Metaverse for Learning and Education

    Maggi Savin-Baden

    Accompanying The Metaverse: A Critical Introduction in CRC Press' new The Metaverse Series, this book explores the ways in which the Metaverse can be used for education and learning, as well as how...
    $114.10

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Virtual reality