Games development and programming Books

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  • An Introduction to GameGuru An Introduction to GameGuru
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    An Introduction to GameGuru

    GameGuru is an entry-level engine designed to be easy to use as well as being extremely accessible for the user. This book gives users the information needed to access the full depth of features...
    $321.00

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  • Michel Ocelot Michel Ocelot
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    Michel Ocelot

    This unique book examines the career of Michel Ocelot, from his earliest works to his latest research and productions and highlights the director's role in the panorama of contemporary animated...
    $140.00

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  • The Pocket Mentor for Video Game Writers The Pocket Mentor for Video Game Writers
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    The Pocket Mentor for Video Game Writers

    Want to become a writer in the games industry? Then this is the book is for you. Award-winning game writer Anna Megill provides all the essential information and guidance you need to understand the...
    $76.00

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  • Technical Animation in Video Games Technical Animation in Video Games
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    Technical Animation in Video Games

    This book provides a comprehensive overview of video game technical animation, covering the next generation pipelines that industry developers utilize to create their games. It covers the technical...
    $118.00

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  • Alternate Reality Games Alternate Reality Games
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    Alternate Reality Games

    Using textual analysis, interviews with game designers, audience surveys, and close analysis of player forum discussion, this book examines the unique nature of the producer/consumer relationship...
    $169.00

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  • The Focal Easy Guide to Combustion 4 The Focal Easy Guide to Combustion 4
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    The Focal Easy Guide to Combustion 4

    Software programs are complex, the books that explain them shouldn't be. This thoroughly illustrated, full-color guide explains everything you need to know to get up and running quickly with...
    $63.00

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  • Game Physics Engine Development Game Physics Engine Development
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    Game Physics Engine Development

    Physics is really important to game programmers who need to know how to add physical realism to their games. They need to take into account the laws of physics when creating a simulation or game...
    $149.00

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  • Game Feel Game Feel
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    Game Feel

    "Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord...
    $123.00

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  • Digital Signals Theory Digital Signals Theory
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    Digital Signals Theory

    Where most introductory texts to the field of digital signal processing assume a degree of technical knowledge, this class-tested textbook provides a comprehensive introduction to the fundamentals of...
    $308.00

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  • Narrative Design for Indies Narrative Design for Indies
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    Narrative Design for Indies

    You want to create a video game? Great!You want to tell a story? Fantastic!You want to create a video game that tells a story? What? Are you insane?!I’m joking, kind of. You don’t have to be insane...
    $22.00

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  • 3D Game Animation For Dummies
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    3D Game Animation For Dummies

    * For readers intrigued by 3D video games as a hobby or a potential career, this book offers an introduction to the world of 3D game animation and provides step-by-step instructions on creating...
    $55.00

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  • Game Invaders
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    Game Invaders

    Presenting a holistic and thoroughly practical investigation of the true nature of computer games that arms readers with a small yet powerful set of theories for developing unique approaches to...
    $138.00

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  • Computer Games and Immersive Entertainment
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    Computer Games and Immersive Entertainment

    The intersection between intellectual property law and video games and immersive entertainment is exciting, fast-paced, and complex, as technology evolves at breakneck speed and often outpaces...
    $170.00

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  • 20 Goto 10
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    20 Goto 10

    20 GOTO 10 - a book of numbers for computer nerds & deep technical wizards. Whether you're interested in machines from the mainstream such as Sinclair, Acorn, Atari, Famicom, Sega, Nintendo,...
    $33.00

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    Dice Men
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    Dice Men

    A full-colour illustrated history of the store that changed gaming for ever, as told by its founders.Games Workshop, Warhammer, White Dwarf, Citadel Miniatures and Fighting Fantasy are names which...
    RRP: $69.99
    $69.00

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  • Videogame, player, text
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    Videogame, player, text

    Videogame, player, text examines the playing and playful subject through a series of analytical essays focused on particular videogames and playing experiences. With essays from a range of...
    $49.00

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Games development and programming