Games development and programming Books

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  • An Introduction to GameGuru An Introduction to GameGuru
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    An Introduction to GameGuru

    GameGuru is an entry-level engine designed to be easy to use as well as being extremely accessible for the user. This book gives users the information needed to access the full depth of features available in the program. Details on how to perform more...
    $321.00

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  • Michel Ocelot Michel Ocelot
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    Michel Ocelot

    This unique book examines the career of Michel Ocelot, from his earliest works to his latest research and productions and highlights the director's role in the panorama of contemporary animated cinema and his relationship with the tradition, both...
    $140.00

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  • The Pocket Mentor for Video Game Writers The Pocket Mentor for Video Game Writers
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    The Pocket Mentor for Video Game Writers

    Want to become a writer in the games industry? Then this is the book is for you. Award-winning game writer Anna Megill provides all the essential information and guidance you need to understand the industry and get your foot on the ladder.
    $76.00

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  • Technical Animation in Video Games Technical Animation in Video Games
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    Technical Animation in Video Games

    This book provides a comprehensive overview of video game technical animation, covering the next generation pipelines that industry developers utilize to create their games. It covers the technical animation workflow from start to finish, looking at both...
    $118.00

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  • Alternate Reality Games Alternate Reality Games
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    Alternate Reality Games

    Using textual analysis, interviews with game designers, audience surveys, and close analysis of player forum discussion, this book examines the unique nature of the producer/consumer relationship within promotional Alternate Reality Games (ARGs)...
    $169.00

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  • The Focal Easy Guide to Combustion 4 The Focal Easy Guide to Combustion 4
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    The Focal Easy Guide to Combustion 4

    Software programs are complex, the books that explain them shouldn't be. This thoroughly illustrated, full-color guide explains everything you need to know to get up and running quickly with Combustion. Get a jump-start learning the major features or the...
    $63.00

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  • Game Physics Engine Development Game Physics Engine Development
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    Game Physics Engine Development

    Physics is really important to game programmers who need to know how to add physical realism to their games. They need to take into account the laws of physics when creating a simulation or game engine, particularly in 3D computer graphics, for...
    $149.00

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  • Game Feel Game Feel
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    Game Feel

    "Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse) - no matter the instruments, style or time...
    $123.00

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  • Digital Signals Theory Digital Signals Theory
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    Digital Signals Theory

    Where most introductory texts to the field of digital signal processing assume a degree of technical knowledge, this class-tested textbook provides a comprehensive introduction to the fundamentals of digital signal processing in a way that is accessible...
    $308.00

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  • Narrative Design for Indies Narrative Design for Indies
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    Narrative Design for Indies

    You want to create a video game? Great!You want to tell a story? Fantastic!You want to create a video game that tells a story? What? Are you insane?!I’m joking, kind of. You don’t have to be insane to tell a good story through your Indie...
    $22.00

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  • 3D Game Animation For Dummies
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    3D Game Animation For Dummies

    * For readers intrigued by 3D video games as a hobby or a potential career, this book offers an introduction to the world of 3D game animation and provides step-by-step instructions on creating storyboards, scenery, characters, and even software * Cover...
    $55.00

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  • Algorithms for Image Processing and Computer Vision
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    Algorithms for Image Processing and Computer Vision

    A cookbook of algorithms for common image processing applications Thanks to advances in computer hardware and software, algorithms have been developed that support sophisticated image processing without requiring an extensive background in mathematics...
    $198.00

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  • Game Invaders
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    Game Invaders

    Presenting a holistic and thoroughly practical investigation of the true nature of computer games that arms readers with a small yet powerful set of theories for developing unique approaches to understanding games. Game Invaders fully integrates genre...
    $138.00

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  • Computer Games and Immersive Entertainment
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    Computer Games and Immersive Entertainment

    The intersection between intellectual property law and video games and immersive entertainment is exciting, fast-paced, and complex, as technology evolves at breakneck speed and often outpaces established case law. Game developers routinely wrestle with...
    $170.00

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  • 20 Goto 10
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    20 Goto 10

    20 GOTO 10 - a book of numbers for computer nerds & deep technical wizards. Whether you're interested in machines from the mainstream such as Sinclair, Acorn, Atari, Famicom, Sega, Nintendo, Sony, and Commodore, or the lesser known cabal of...
    $33.00

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    Dice Men
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    Dice Men

    A full-colour illustrated history of the store that changed gaming for ever, as told by its founders.Games Workshop, Warhammer, White Dwarf, Citadel Miniatures and Fighting Fantasy are names which trigger powerful memories for millions of people around...
    RRP: $69.99
    $69.00

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    Creating Q*Bert: and Other Classic Video Arcade Games
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    Creating Q*Bert: and Other Classic Video Arcade Games

    Creating Q*bert and Other Classic Video Arcade Games takes you inside the video arcade game industry during the pivotal decades of the 1980s and 1990s. Warren Davis, the creator of the groundbreaking Q*bert, worked as a member of the creative teams who...
    RRP: $44.99
    $44.00

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  • Videogame, player, text
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    Videogame, player, text

    Videogame, player, text examines the playing and playful subject through a series of analytical essays focused on particular videogames and playing experiences. With essays from a range of internationally renowned game scholars, the major aim of this...
    $49.00

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Games development and programming